From d494ab95176529cd571dd82bc1778ef3cbc332c2 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Tue, 15 Jul 2025 14:48:27 -0700 Subject: [PATCH] Change radius --- LEGO1/lego/legoomni/src/input/legoinputmanager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LEGO1/lego/legoomni/src/input/legoinputmanager.cpp b/LEGO1/lego/legoomni/src/input/legoinputmanager.cpp index e31f3c56..4c9b4081 100644 --- a/LEGO1/lego/legoomni/src/input/legoinputmanager.cpp +++ b/LEGO1/lego/legoomni/src/input/legoinputmanager.cpp @@ -636,7 +636,7 @@ MxBool LegoInputManager::HandleTouchEvent(SDL_Event* p_event, TouchScheme p_touc break; case SDL_EVENT_FINGER_MOTION: if (event.fingerID == finger) { - const float thumbstickRadius = 0.05f; + const float thumbstickRadius = 0.25f; const float deltaX = SDL_clamp(event.x - m_touchVirtualThumbOrigin.x, -thumbstickRadius, thumbstickRadius); const float deltaY =