diff --git a/CMakeLists.txt b/CMakeLists.txt index 08a03c45..f89791e8 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -4,7 +4,7 @@ project(isle LANGUAGES CXX C VERSION 0.1) if (EMSCRIPTEN) add_compile_options(-pthread) - add_link_options(-sALLOW_MEMORY_GROWTH=1 -sMAXIMUM_MEMORY=2gb -sUSE_PTHREADS=1 -sPROXY_TO_PTHREAD=1 -sPTHREAD_POOL_SIZE_STRICT=0 -sFORCE_FILESYSTEM=1 -sWASMFS=1 -sEXIT_RUNTIME=1) + add_link_options(-sALLOW_MEMORY_GROWTH=1 -sMAXIMUM_MEMORY=2gb -sUSE_PTHREADS=1 -sPROXY_TO_PTHREAD=1 -sOFFSCREENCANVAS_SUPPORT=1 -sPTHREAD_POOL_SIZE_STRICT=0 -sFORCE_FILESYSTEM=1 -sWASMFS=1 -sEXIT_RUNTIME=1) set(SDL_PTHREADS ON CACHE BOOL "Enable SDL pthreads" FORCE) endif() diff --git a/CONFIG/res/maindialog.ui b/CONFIG/res/maindialog.ui index c2760e7c..c2d429ae 100644 --- a/CONFIG/res/maindialog.ui +++ b/CONFIG/res/maindialog.ui @@ -562,8 +562,10 @@ sound3DCheckBox musicCheckBox joystickCheckBox + fullscreenCheckBox devicesList okButton + launchButton cancelButton diff --git a/miniwin/CMakeLists.txt b/miniwin/CMakeLists.txt index e8ff2676..4be6c77b 100644 --- a/miniwin/CMakeLists.txt +++ b/miniwin/CMakeLists.txt @@ -49,12 +49,14 @@ if(NOT VITA) endif() find_library(OPENGL_ES2_LIBRARY NAMES GLESv2) - if(OPENGL_ES2_LIBRARY) + if(EMSCRIPTEN OR OPENGL_ES2_LIBRARY) message(STATUS "Found OpenGL: enabling OpenGL ES 2.x renderer") target_sources(miniwin PRIVATE src/d3drm/backends/opengles2/renderer.cpp) list(APPEND GRAPHICS_BACKENDS USE_OPENGLES2) + if(OPENGL_ES2_LIBRARY) target_link_libraries(miniwin PRIVATE ${OPENGL_ES2_LIBRARY}) - else() + endif() +else() message(STATUS "🧩 OpenGL ES 2.x support not enabled") endif() endif() diff --git a/miniwin/src/d3drm/backends/citro3d/renderer.cpp b/miniwin/src/d3drm/backends/citro3d/renderer.cpp index f9167401..72d729bc 100644 --- a/miniwin/src/d3drm/backends/citro3d/renderer.cpp +++ b/miniwin/src/d3drm/backends/citro3d/renderer.cpp @@ -600,6 +600,10 @@ void Citro3DRenderer::Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, con C3D_ImmDrawEnd(); } +void Citro3DRenderer::SetDither(bool dither) +{ +} + void Citro3DRenderer::Download(SDL_Surface* target) { MINIWIN_NOT_IMPLEMENTED(); diff --git a/miniwin/src/d3drm/backends/directx9/renderer.cpp b/miniwin/src/d3drm/backends/directx9/renderer.cpp index 5917cd07..2701528b 100644 --- a/miniwin/src/d3drm/backends/directx9/renderer.cpp +++ b/miniwin/src/d3drm/backends/directx9/renderer.cpp @@ -278,6 +278,10 @@ void DirectX9Renderer::Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, co Actual_Draw2DImage(m_textures[textureId].dxTexture, srcRect, dstRect); } +void DirectX9Renderer::SetDither(bool dither) +{ +} + void DirectX9Renderer::Download(SDL_Surface* target) { Actual_Download(target); diff --git a/miniwin/src/d3drm/backends/gxm/renderer.cpp b/miniwin/src/d3drm/backends/gxm/renderer.cpp index 3a43494f..5ff4f2c2 100644 --- a/miniwin/src/d3drm/backends/gxm/renderer.cpp +++ b/miniwin/src/d3drm/backends/gxm/renderer.cpp @@ -1487,6 +1487,10 @@ void GXMRenderer::Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, const S sceGxmPopUserMarker(this->context); } +void GXMRenderer::SetDither(bool dither) +{ +} + void GXMRenderer::Download(SDL_Surface* target) { SDL_Rect srcRect = { diff --git a/miniwin/src/d3drm/backends/opengl1/actual.cpp b/miniwin/src/d3drm/backends/opengl1/actual.cpp index e809f7e5..b9234c8e 100644 --- a/miniwin/src/d3drm/backends/opengl1/actual.cpp +++ b/miniwin/src/d3drm/backends/opengl1/actual.cpp @@ -321,9 +321,6 @@ void GL11_Draw2DImage( glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - GLint boundTexture = 0; - glGetIntegerv(GL_TEXTURE_BINDING_2D, &boundTexture); - float u1 = srcRect.x / cache.width; float v1 = srcRect.y / cache.height; float u2 = (srcRect.x + srcRect.w) / cache.width; @@ -357,3 +354,13 @@ void GL11_Download(SDL_Surface* target) glFinish(); glReadPixels(0, 0, target->w, target->h, GL_RGBA, GL_UNSIGNED_BYTE, target->pixels); } + +void GL11_SetDither(bool dither) +{ + if (dither) { + glEnable(GL_DITHER); + } + else { + glDisable(GL_DITHER); + } +} diff --git a/miniwin/src/d3drm/backends/opengl1/actual.h b/miniwin/src/d3drm/backends/opengl1/actual.h index 1d5e407d..7a6a4432 100644 --- a/miniwin/src/d3drm/backends/opengl1/actual.h +++ b/miniwin/src/d3drm/backends/opengl1/actual.h @@ -87,4 +87,5 @@ void GL11_Draw2DImage( float bottom, float top ); +void GL11_SetDither(bool dither); void GL11_Download(SDL_Surface* target); diff --git a/miniwin/src/d3drm/backends/opengl1/renderer.cpp b/miniwin/src/d3drm/backends/opengl1/renderer.cpp index 2e18b38a..4c6aacf9 100644 --- a/miniwin/src/d3drm/backends/opengl1/renderer.cpp +++ b/miniwin/src/d3drm/backends/opengl1/renderer.cpp @@ -384,6 +384,11 @@ void OpenGL1Renderer::Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, con GL11_Draw2DImage(m_textures[textureId], srcRect, dstRect, left, right, bottom, top); } +void OpenGL1Renderer::SetDither(bool dither) +{ + GL11_SetDither(dither); +} + void OpenGL1Renderer::Download(SDL_Surface* target) { GL11_Download(m_renderedImage); diff --git a/miniwin/src/d3drm/backends/opengles2/renderer.cpp b/miniwin/src/d3drm/backends/opengles2/renderer.cpp index 9cb8455c..28466bea 100644 --- a/miniwin/src/d3drm/backends/opengles2/renderer.cpp +++ b/miniwin/src/d3drm/backends/opengles2/renderer.cpp @@ -706,3 +706,13 @@ void OpenGLES2Renderer::Download(SDL_Surface* target) SDL_DestroySurface(bufferClone); } + +void OpenGLES2Renderer::SetDither(bool dither) +{ + if (dither) { + glEnable(GL_DITHER); + } + else { + glDisable(GL_DITHER); + } +} diff --git a/miniwin/src/d3drm/backends/sdl3gpu/renderer.cpp b/miniwin/src/d3drm/backends/sdl3gpu/renderer.cpp index 98704c66..69b326b6 100644 --- a/miniwin/src/d3drm/backends/sdl3gpu/renderer.cpp +++ b/miniwin/src/d3drm/backends/sdl3gpu/renderer.cpp @@ -942,6 +942,10 @@ void Direct3DRMSDL3GPURenderer::Draw2DImage(Uint32 textureId, const SDL_Rect& sr SDL_SetGPUScissor(m_renderPass, &fullViewport); } +void Direct3DRMSDL3GPURenderer::SetDither(bool dither) +{ +} + void Direct3DRMSDL3GPURenderer::Download(SDL_Surface* target) { if (!m_cmdbuf) { diff --git a/miniwin/src/d3drm/backends/software/renderer.cpp b/miniwin/src/d3drm/backends/software/renderer.cpp index 02c5bfc0..b4fab671 100644 --- a/miniwin/src/d3drm/backends/software/renderer.cpp +++ b/miniwin/src/d3drm/backends/software/renderer.cpp @@ -788,6 +788,10 @@ void Direct3DRMSoftwareRenderer::Draw2DImage(Uint32 textureId, const SDL_Rect& s SDL_LockSurface(surface); } +void Direct3DRMSoftwareRenderer::SetDither(bool dither) +{ +} + void Direct3DRMSoftwareRenderer::Download(SDL_Surface* target) { SDL_Rect srcRect = { diff --git a/miniwin/src/d3drm/d3drmdevice.cpp b/miniwin/src/d3drm/d3drmdevice.cpp index b738c809..822f412e 100644 --- a/miniwin/src/d3drm/d3drmdevice.cpp +++ b/miniwin/src/d3drm/d3drmdevice.cpp @@ -84,9 +84,7 @@ D3DRMRENDERQUALITY Direct3DRMDevice2Impl::GetQuality() HRESULT Direct3DRMDevice2Impl::SetDither(BOOL dither) { - if (dither) { - MINIWIN_NOT_IMPLEMENTED(); - } + m_renderer->SetDither(dither); return DD_OK; } diff --git a/miniwin/src/internal/d3drmrenderer.h b/miniwin/src/internal/d3drmrenderer.h index 259b20eb..a871bb26 100644 --- a/miniwin/src/internal/d3drmrenderer.h +++ b/miniwin/src/internal/d3drmrenderer.h @@ -53,6 +53,7 @@ class Direct3DRMRenderer : public IDirect3DDevice2 { virtual void Flip() = 0; virtual void Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, const SDL_Rect& dstRect) = 0; virtual void Download(SDL_Surface* target) = 0; + virtual void SetDither(bool dither) = 0; protected: int m_width, m_height; diff --git a/miniwin/src/internal/d3drmrenderer_citro3d.h b/miniwin/src/internal/d3drmrenderer_citro3d.h index 426f75c8..af91b3dc 100644 --- a/miniwin/src/internal/d3drmrenderer_citro3d.h +++ b/miniwin/src/internal/d3drmrenderer_citro3d.h @@ -50,6 +50,7 @@ class Citro3DRenderer : public Direct3DRMRenderer { void Flip() override; void Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, const SDL_Rect& dstRect) override; void Download(SDL_Surface* target) override; + void SetDither(bool dither) override; private: void AddTextureDestroyCallback(Uint32 id, IDirect3DRMTexture* texture); diff --git a/miniwin/src/internal/d3drmrenderer_directx9.h b/miniwin/src/internal/d3drmrenderer_directx9.h index 900bbe03..18ac126f 100644 --- a/miniwin/src/internal/d3drmrenderer_directx9.h +++ b/miniwin/src/internal/d3drmrenderer_directx9.h @@ -36,6 +36,7 @@ class DirectX9Renderer : public Direct3DRMRenderer { void Flip() override; void Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, const SDL_Rect& dstRect) override; void Download(SDL_Surface* target) override; + void SetDither(bool dither) override; private: void AddTextureDestroyCallback(Uint32 id, IDirect3DRMTexture* texture); diff --git a/miniwin/src/internal/d3drmrenderer_gxm.h b/miniwin/src/internal/d3drmrenderer_gxm.h index 0e604527..4979b683 100644 --- a/miniwin/src/internal/d3drmrenderer_gxm.h +++ b/miniwin/src/internal/d3drmrenderer_gxm.h @@ -134,6 +134,7 @@ class GXMRenderer : public Direct3DRMRenderer { void Flip() override; void Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, const SDL_Rect& dstRect) override; void Download(SDL_Surface* target) override; + void SetDither(bool dither) override; private: void AddTextureDestroyCallback(Uint32 id, IDirect3DRMTexture* texture); diff --git a/miniwin/src/internal/d3drmrenderer_opengl1.h b/miniwin/src/internal/d3drmrenderer_opengl1.h index dce25e6b..656a964b 100644 --- a/miniwin/src/internal/d3drmrenderer_opengl1.h +++ b/miniwin/src/internal/d3drmrenderer_opengl1.h @@ -36,6 +36,7 @@ class OpenGL1Renderer : public Direct3DRMRenderer { void Flip() override; void Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, const SDL_Rect& dstRect) override; void Download(SDL_Surface* target) override; + void SetDither(bool dither) override; private: void AddTextureDestroyCallback(Uint32 id, IDirect3DRMTexture* texture); diff --git a/miniwin/src/internal/d3drmrenderer_opengles2.h b/miniwin/src/internal/d3drmrenderer_opengles2.h index f5d62579..0aaec63d 100644 --- a/miniwin/src/internal/d3drmrenderer_opengles2.h +++ b/miniwin/src/internal/d3drmrenderer_opengles2.h @@ -57,6 +57,7 @@ class OpenGLES2Renderer : public Direct3DRMRenderer { void Flip() override; void Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, const SDL_Rect& dstRect) override; void Download(SDL_Surface* target) override; + void SetDither(bool dither) override; private: void AddTextureDestroyCallback(Uint32 id, IDirect3DRMTexture* texture); diff --git a/miniwin/src/internal/d3drmrenderer_sdl3gpu.h b/miniwin/src/internal/d3drmrenderer_sdl3gpu.h index 02ec05d0..cf68a8c4 100644 --- a/miniwin/src/internal/d3drmrenderer_sdl3gpu.h +++ b/miniwin/src/internal/d3drmrenderer_sdl3gpu.h @@ -67,6 +67,7 @@ class Direct3DRMSDL3GPURenderer : public Direct3DRMRenderer { void Flip() override; void Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, const SDL_Rect& dstRect) override; void Download(SDL_Surface* target) override; + void SetDither(bool dither) override; private: Direct3DRMSDL3GPURenderer( diff --git a/miniwin/src/internal/d3drmrenderer_software.h b/miniwin/src/internal/d3drmrenderer_software.h index 87715999..91abac32 100644 --- a/miniwin/src/internal/d3drmrenderer_software.h +++ b/miniwin/src/internal/d3drmrenderer_software.h @@ -49,6 +49,7 @@ class Direct3DRMSoftwareRenderer : public Direct3DRMRenderer { void Flip() override; void Draw2DImage(Uint32 textureId, const SDL_Rect& srcRect, const SDL_Rect& dstRect) override; void Download(SDL_Surface* target) override; + void SetDither(bool dither) override; private: void ClearZBuffer();