diff --git a/miniwin/src/d3drm/backends/sdl3gpu/shaders/generated/ShaderIndex.cpp b/miniwin/src/d3drm/backends/sdl3gpu/shaders/generated/ShaderIndex.cpp index 2191aa5f..fefcfa80 100644 --- a/miniwin/src/d3drm/backends/sdl3gpu/shaders/generated/ShaderIndex.cpp +++ b/miniwin/src/d3drm/backends/sdl3gpu/shaders/generated/ShaderIndex.cpp @@ -179,4 +179,4 @@ const SDL_GPUShaderCreateInfo* GetFragmentShaderCode(FragmentShaderId id, SDL_GP } SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not find fragment shader code for id=%d and formats=0x%x", id, formats); return nullptr; -} \ No newline at end of file +}