diff --git a/ISLE/isledebug.cpp b/ISLE/isledebug.cpp index 5283cdbc..a8950fa3 100644 --- a/ISLE/isledebug.cpp +++ b/ISLE/isledebug.cpp @@ -292,9 +292,9 @@ void IsleDebug_Render() ImGui::Text("Actor Name: %s", gameState->GetActorName()); ImGui::Text("Current act: %d", gameState->GetCurrentAct()); ImGui::Text("Loaded act: %d", gameState->GetLoadedAct()); - ImGui::Text("Previous area: %d", gameState->GetPreviousArea()); - ImGui::Text("Unknown 0x42c: %d", gameState->GetUnknown0x42c()); - ImGui::Value("Player count", gameState->GetPlayerCount()); + ImGui::Text("Previous area: %d", gameState->m_previousArea); + ImGui::Text("Unknown 0x42c: %d", gameState->m_unk0x42c); + ImGui::Value("Player count", gameState->m_playerCount); ImGui::TreePop(); } if (ImGui::TreeNode("Renderer")) {