From 7ee594b3bde9333674875489b9e6ef21c5b8a421 Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Sun, 29 Dec 2024 18:08:15 +0100 Subject: [PATCH] Use SDL_isdigit instead of isdigit --- LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp b/LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp index 42741147..8e328637 100644 --- a/LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp +++ b/LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp @@ -312,7 +312,7 @@ void LegoAnimPresenter::FUN_100695c0() LegoU32 len = strlen(actorName); strcpy(lodName, actorName); - for (LegoChar* i = &lodName[len - 1]; isdigit(*i) || *i == '_'; i--) { + for (LegoChar* i = &lodName[len - 1]; SDL_isdigit(*i) || *i == '_'; i--) { *i = '\0'; }