From 77bbbfe2ca29c95bfc6f64cc9231b921c446c410 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Sun, 29 Jun 2025 09:15:42 -0700 Subject: [PATCH] (Pepper) Fix building variant switch bug (#451) * (Pepper) Fix building variant switch bug * Add comment --- LEGO1/lego/legoomni/src/common/legobuildingmanager.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/LEGO1/lego/legoomni/src/common/legobuildingmanager.cpp b/LEGO1/lego/legoomni/src/common/legobuildingmanager.cpp index 4ea96d2b..8dae5d61 100644 --- a/LEGO1/lego/legoomni/src/common/legobuildingmanager.cpp +++ b/LEGO1/lego/legoomni/src/common/legobuildingmanager.cpp @@ -394,6 +394,9 @@ MxResult LegoBuildingManager::Read(LegoStorage* p_storage) m_nextVariant = 0; } + // Bugfix: allow Pepper to change variant building after save game load + g_buildingInfo[HAUS1_INDEX].m_variant = g_buildingInfoVariants[m_nextVariant]; + result = SUCCESS; done: