From 6f192a3b1c634ccd25d06b03ee7eef2dd25a060b Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Wed, 31 Dec 2025 14:03:06 -0700 Subject: [PATCH] Fix Act3: ammo not sticking / finishing animation (#757) --- LEGO1/lego/legoomni/src/actors/act3ammo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LEGO1/lego/legoomni/src/actors/act3ammo.cpp b/LEGO1/lego/legoomni/src/actors/act3ammo.cpp index 4ab1a27b..21731bee 100644 --- a/LEGO1/lego/legoomni/src/actors/act3ammo.cpp +++ b/LEGO1/lego/legoomni/src/actors/act3ammo.cpp @@ -307,7 +307,7 @@ void Act3Ammo::Animate(float p_time) MxU32 local14 = FALSE; MxU32 localb8 = FALSE; - if (f >= p_time) { + if (f > p_time) { m_actorTime = (p_time - m_lastTime) * m_worldSpeed + m_actorTime; m_unk0x7c = (p_time - m_lastTime) * m_worldSpeed + m_unk0x7c; m_lastTime = p_time;