From 64c28546f09fec649849695bd07188f0ae098344 Mon Sep 17 00:00:00 2001 From: olebeck <31539311+olebeck@users.noreply.github.com> Date: Fri, 31 Oct 2025 23:47:48 +0100 Subject: [PATCH] warn instead of error when shader source is changed when no compiler is found --- miniwin/src/d3drm/backends/gxm/shaders/CMakeLists.txt | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/miniwin/src/d3drm/backends/gxm/shaders/CMakeLists.txt b/miniwin/src/d3drm/backends/gxm/shaders/CMakeLists.txt index 1b0f40f6..8d6da2ee 100644 --- a/miniwin/src/d3drm/backends/gxm/shaders/CMakeLists.txt +++ b/miniwin/src/d3drm/backends/gxm/shaders/CMakeLists.txt @@ -37,8 +37,7 @@ macro(COMPILE_SHADER INPUT_CG OUTPUT_GXP PROFILE) COMMAND /usr/bin/env bash ARGS "-c" "if [ \"${INPUT_CG_PATH}\" -nt \"${TRACKED_GXP_PATH}\" ]; then - echo '${INPUT_CG} changed but dont have psp2cgc, cant compile' >&2; - exit 1; + echo 'warning: ${INPUT_CG} changed but dont have psp2cgc, cant recompile' >&2; fi" COMMAND ${CMAKE_COMMAND} -E copy "${TRACKED_GXP_PATH}" "${OUTPUT_GXP_PATH}" DEPENDS "${INPUT_CG_PATH}" "${TRACKED_GXP_PATH}"