From 586327b58447a0ca91cb66196cb8b41c2c7cd3a8 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Tue, 1 Jul 2025 04:15:02 +0200 Subject: [PATCH] Destry shader before the context (#463) --- miniwin/src/d3drm/backends/opengles2/renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/miniwin/src/d3drm/backends/opengles2/renderer.cpp b/miniwin/src/d3drm/backends/opengles2/renderer.cpp index d3594298..6695da81 100644 --- a/miniwin/src/d3drm/backends/opengles2/renderer.cpp +++ b/miniwin/src/d3drm/backends/opengles2/renderer.cpp @@ -274,8 +274,8 @@ OpenGLES2Renderer::OpenGLES2Renderer(DWORD width, DWORD height, SDL_GLContext co OpenGLES2Renderer::~OpenGLES2Renderer() { SDL_DestroySurface(m_renderedImage); - SDL_GL_DestroyContext(m_context); glDeleteProgram(m_shaderProgram); + SDL_GL_DestroyContext(m_context); } void OpenGLES2Renderer::PushLights(const SceneLight* lightsArray, size_t count)