diff --git a/miniwin/src/d3drm/backends/sdl3gpu/renderer.cpp b/miniwin/src/d3drm/backends/sdl3gpu/renderer.cpp index 69b326b6..dff1cd2e 100644 --- a/miniwin/src/d3drm/backends/sdl3gpu/renderer.cpp +++ b/miniwin/src/d3drm/backends/sdl3gpu/renderer.cpp @@ -190,7 +190,7 @@ static SDL_GPUGraphicsPipeline* InitializeGraphicsPipeline( Direct3DRMRenderer* Direct3DRMSDL3GPURenderer::Create(DWORD width, DWORD height) { ScopedDevice device{SDL_CreateGPUDevice( - SDL_GPU_SHADERFORMAT_SPIRV | SDL_GPU_SHADERFORMAT_DXIL | SDL_GPU_SHADERFORMAT_MSL, + SDL_GPU_SHADERFORMAT_SPIRV | SDL_GPU_SHADERFORMAT_DXBC | SDL_GPU_SHADERFORMAT_DXIL | SDL_GPU_SHADERFORMAT_MSL, #ifdef DEBUG true, #else