From 44c03d04021fa53ec25bea166373be34a3343c6a Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Sun, 16 Jun 2024 09:21:57 -0400 Subject: [PATCH] SDL3: changed macro name --- LEGO1/omni/src/audio/mxsoundmanager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LEGO1/omni/src/audio/mxsoundmanager.cpp b/LEGO1/omni/src/audio/mxsoundmanager.cpp index 32a2ea22..4c9e8e63 100644 --- a/LEGO1/omni/src/audio/mxsoundmanager.cpp +++ b/LEGO1/omni/src/audio/mxsoundmanager.cpp @@ -96,7 +96,7 @@ MxResult MxSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread) spec.format = SDL_AUDIO_F32; spec.channels = ma_engine_get_channels(&m_engine); - if ((m_stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &spec, &AudioStreamCallback, this)) == + if ((m_stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, &AudioStreamCallback, this)) == NULL) { goto done; }