diff --git a/miniwin/sdl3gpu/src/miniwin_d3drmviewport.cpp b/miniwin/sdl3gpu/src/miniwin_d3drmviewport.cpp index c7c2769a..e6a631c0 100644 --- a/miniwin/sdl3gpu/src/miniwin_d3drmviewport.cpp +++ b/miniwin/sdl3gpu/src/miniwin_d3drmviewport.cpp @@ -43,7 +43,7 @@ static void D3DRMMatrixMultiply(D3DRMMATRIX4D out, const D3DRMMATRIX4D a, const } } -void D3DRMMatrixInvert(D3DRMMATRIX4D out, const D3DRMMATRIX4D m) +static void D3DRMMatrixInvert(D3DRMMATRIX4D out, const D3DRMMATRIX4D m) { for (int i = 0; i < 3; ++i) { for (int j = 0; j < 3; ++j) { @@ -61,7 +61,7 @@ void D3DRMMatrixInvert(D3DRMMATRIX4D out, const D3DRMMATRIX4D m) out[3][2] = -(out[0][2] * t.x + out[1][2] * t.y + out[2][2] * t.z); } -void HMM_Perspective_LH_NO(D3DRMMATRIX4D Result, float FOV, float AspectRatio, float Near, float Far) +static void HMM_Perspective_LH_NO(D3DRMMATRIX4D Result, float FOV, float AspectRatio, float Near, float Far) { for (int i = 0; i < 4; i++) { std::fill(Result[i], Result[i] + 4, 0.f);