From 326eca83e6d76c96c69fc35b9180b5defbd261a0 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Sun, 1 Jun 2025 19:14:53 +0200 Subject: [PATCH] Fix saving game states --- LEGO1/lego/legoomni/src/common/legogamestate.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/LEGO1/lego/legoomni/src/common/legogamestate.cpp b/LEGO1/lego/legoomni/src/common/legogamestate.cpp index 56319e74..769aa058 100644 --- a/LEGO1/lego/legoomni/src/common/legogamestate.cpp +++ b/LEGO1/lego/legoomni/src/common/legogamestate.cpp @@ -573,6 +573,7 @@ void LegoGameState::GetFileSavePath(MxString* p_outPath, MxS16 p_slotn) // Extension: ".GS" strcat(path, g_fileExtensionGS); *p_outPath = MxString(path); + p_outPath->MapPathToFilesystem(); } // FUNCTION: LEGO1 0x1003a2e0