From 26b450a719236697d64b046e844ddbbf831b05bb Mon Sep 17 00:00:00 2001
From: VoxelTek <53562267+VoxelTek@users.noreply.github.com>
Date: Mon, 14 Jul 2025 12:36:16 +1000
Subject: [PATCH] Reduce maximum sizes, make isle-config smaller
---
CONFIG/res/maindialog.ui | 257 ++++++++++++++++++++++-----------------
1 file changed, 144 insertions(+), 113 deletions(-)
diff --git a/CONFIG/res/maindialog.ui b/CONFIG/res/maindialog.ui
index 66e2b52e..452ebdb3 100644
--- a/CONFIG/res/maindialog.ui
+++ b/CONFIG/res/maindialog.ui
@@ -6,8 +6,8 @@
0
0
- 575
- 600
+ 550
+ 610
@@ -56,13 +56,16 @@
false
-
- Qt::AlignmentFlag::AlignCenter
-
-
+
+
+ 0
+ 0
+
+
-
@@ -89,7 +92,7 @@
- 55
+ 50
16777215
@@ -108,7 +111,7 @@
- 55
+ 50
16777215
@@ -129,10 +132,7 @@
Save Path:
- Qt::TextFormat::PlainText
-
-
- Qt::AlignmentFlag::AlignRight|Qt::AlignmentFlag::AlignTrailing|Qt::AlignmentFlag::AlignVCenter
+ Qt::PlainText
@@ -162,10 +162,7 @@
Data Path:
- Qt::TextFormat::PlainText
-
-
- Qt::AlignmentFlag::AlignRight|Qt::AlignmentFlag::AlignTrailing|Qt::AlignmentFlag::AlignVCenter
+ Qt::PlainText
@@ -189,11 +186,11 @@
-
-
-
- 16777215
- 120
-
+
+
+ 0
+ 0
+
Set 3D model detail level.
@@ -204,8 +201,14 @@
-
+
+ Broken, not recommended.
+
+
+ color: rgb(255, 0, 0);
+
- Low
+ Low - BROKEN!
@@ -228,6 +231,12 @@
-
+
+
+ 0
+ 0
+
+
0
@@ -240,12 +249,15 @@
Maximum LOD
-
- Qt::AlignmentFlag::AlignCenter
-
-
+
+
+ 0
+ 0
+
+
50
@@ -262,10 +274,10 @@
false
- Qt::Orientation::Horizontal
+ Qt::Horizontal
- QSlider::TickPosition::TicksBothSides
+ QSlider::NoTicks
10
@@ -277,6 +289,12 @@
-
+
+
+ 0
+ 0
+
+
Set texture detail level.
@@ -309,18 +327,27 @@
-
+
+
+ 0
+ 0
+
+
Maximum number of LEGO actors to exist in the world at a time. The game will gradually increase the number of actors until this maximum is reached and while performance is acceptable.
Maximum Actors (5..40)
-
- Qt::AlignmentFlag::AlignCenter
-
-
+
+
+ 0
+ 0
+
+
5
@@ -340,10 +367,10 @@
false
- Qt::Orientation::Horizontal
+ Qt::Horizontal
- QSlider::TickPosition::TicksBothSides
+ QSlider::NoTicks
5
@@ -358,7 +385,22 @@
-
+
+
+ 0
+ 0
+
+
+
+ 10
+
+
+ 0
+
+
+ 0
+
-
@@ -403,76 +445,81 @@
-
-
-
- Transition Type
+
+
+
+ 0
+ 0
+
-
-
- -
-
Sets the transition effect to be used in game.
-
- Idle - Broken
+
+ Transition Type
-
-
-
-
-
-
- Idle - Broken
-
-
- -
-
- No Animation
-
-
- -
-
- Dissolve
-
-
- -
-
- Mosaic
-
-
- -
-
- Wipe Down
-
-
- -
-
- Windows
-
-
- -
-
- Unknown - Broken
-
-
+
+ -
+
+
+ Mosaic
+
+
+ 3
+
+
-
+
+ Idle - Broken
+
+
+ -
+
+ No Animation
+
+
+ -
+
+ Dissolve
+
+
+ -
+
+ Mosaic
+
+
+ -
+
+ Wipe Down
+
+
+ -
+
+ Windows
+
+
+ -
+
+ Unknown - Broken
+
+
+
+
+
-
-
-
- 16777215
- 225
-
+
+
+ 0
+ 0
+
3D graphics device used to render the game.
-
-
-
- Qt::AlignmentFlag::AlignCenter
+ Graphics Devices
false
@@ -490,28 +537,6 @@
6
-
-
-
-
-
- 0
- 0
-
-
-
-
- 0
- 25
-
-
-
- Direct 3D Devices
-
-
- Qt::AlignmentFlag::AlignCenter
-
-
-
-
@@ -526,17 +551,17 @@
16777215
- 125
+ 100
- QAbstractItemView::EditTrigger::NoEditTriggers
+ QAbstractItemView::NoEditTriggers
true
- QAbstractItemView::SelectionBehavior::SelectRows
+ QAbstractItemView::SelectItems
@@ -545,9 +570,15 @@
-
+
+
+ 0
+ 0
+
+
- 30
+ 10
0