From 1e0be389e394f6c416105c905c6886fb6ba843b1 Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Wed, 25 Dec 2024 00:56:28 +0000 Subject: [PATCH] Use Uint64 in LegoCarBuild::Tickle for dTime --- LEGO1/lego/legoomni/src/build/legocarbuild.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LEGO1/lego/legoomni/src/build/legocarbuild.cpp b/LEGO1/lego/legoomni/src/build/legocarbuild.cpp index 3bb285c5..c483be2d 100644 --- a/LEGO1/lego/legoomni/src/build/legocarbuild.cpp +++ b/LEGO1/lego/legoomni/src/build/legocarbuild.cpp @@ -562,7 +562,7 @@ MxResult LegoCarBuild::Tickle() if (m_unk0x10a) { Uint64 time = SDL_GetTicks(); - DWORD dTime = (time - m_unk0x10c) / 100; + Uint64 dTime = (time - m_unk0x10c) / 100; if (m_carId == RaceCar_Actor) { switch (m_unk0x10a) {